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Author Topic: Max Payne series  (Read 1030 times)

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Charles Phipps

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Max Payne series
« on: May 22, 2012, 02:09:45 PM »

So, anyone here a fan of Max Payne?

In anticipation of Max Payne 3, I downloaded the original first two games from Xbox live.

They've held up surprisingly well despite 11 or so years since their release.

I played them straight through.

Lots of hilarious yet occasionally moving dialogue. Bullet time is awesome. Plus, Max himself is a great character.
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Re: Max Payne series
« Reply #1 on: May 22, 2012, 11:20:29 PM »

Old fan of the first one, not that I ever actually finished it. Honestly, with all that Matrixy bullet time gunplay to be had, who tries to follow the plot?

I was tempted to buy #3 on Saturday, but went for Skyrim instead.
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Thom Brannan

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Re: Max Payne series
« Reply #2 on: May 22, 2012, 11:35:30 PM »

i've been looking forward to MP3, but what i've read about the story for the third one has changed so much, i have no idea what it's about now. it's on my to-buy list, though, sooner or later. i still haven't finished Spider-Man: Shattered Dimensions yet, so i haven't bought any new games. blech.
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Charles Phipps

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Re: Max Payne series
« Reply #3 on: May 23, 2012, 12:16:15 AM »

As I understand it, Max Payne 3 is basically Max Payne in "Man on Fire."

(Denzel Washington version)

Non Spoiler synopsis:

Max is on the run from New York's mobs because of events that will be covered in playable flashbacks and heads down to San Paulo, Brazil (it's actually Rio according to Brazilian residents since San Paulo is apparently an upscale community versus the many slummed Max Payne SP).

Max takes a job as a security contractor for a rich family right before a kidnapping when everything goes pear shaped. Max, now in his mid-forties and considerably slowed down by alcohol and pain killer addiction, shaves his head and goes on a roaring rampage of revenge (I assume he bonded with the family).

As usual in Max Payne, he goes through the bad guys from layer to layer and creates about a thousand corpses in the process.
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Re: Max Payne series
« Reply #4 on: May 23, 2012, 07:46:28 AM »

I really enjoyed the first 2 back in the day.  I've got the new one pre-ordered for PC.
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Thom Brannan

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Re: Max Payne series
« Reply #5 on: May 23, 2012, 10:31:49 PM »

it's actually Rio according to Brazilian residents since San Paulo is apparently an upscale community versus the many slummed Max Payne SP.


that is such bullshit. Brazil is like one big slum with five or six nice places.
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Charles Phipps

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Re: Max Payne series
« Reply #6 on: June 12, 2012, 06:23:31 PM »

Well I rented Max Payne 3 from Redbox because I am a poor wannabe author and academic.

So far, it's very very very good.

They, unfortunately, remove the oddball humor and Gonzo elements to more or less play Max completely straight.

Also, so far, no Mona Sax and I don't think she's going to show up.

Still, it's good shooting action and it's fun to hear Max's monologues.

One thing, he really really hates his employers.

The Max On Fire Thing doesn't have a Pita.

It's more, "God, these guys are worthless but I WAS paid to save them."
« Last Edit: June 12, 2012, 06:26:01 PM by Charles Phipps »
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Re: Max Payne series
« Reply #7 on: June 13, 2012, 07:17:12 AM »

If you imagine John McClane in place of Max Payne in Max Payne 3 you're basically playing a Die Hard game.  Which ain't a bad thing.
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Charles Phipps

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Re: Max Payne series
« Reply #8 on: June 13, 2012, 09:05:25 AM »

That's not a bad description.

There's just two parts I object two so far.

1. The cover mechanic is wholly unnecessary. Max Payne should be played running around and shooting bad guys, hence slow motion bullet time. The addition of cover detracts from that and then there's whole sections where you have literally THIRTY or forty guys in an area so it's suicidal to run and gun.

And it's BORING sitting from cover.

2. The violence of the game actually isn't all that entertaining. It gets to be exploitative by the second level and only gets worse from there.
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Re: Max Payne series
« Reply #9 on: June 13, 2012, 09:10:24 AM »

1. The cover mechanic is wholly unnecessary. Max Payne should be played running around and shooting bad guys, hence slow motion bullet time. The addition of cover detracts from that and then there's whole sections where you have literally THIRTY or forty guys in an area so it's suicidal to run and gun.

I hadn't thought much about it but you're right.  I spend *far* more time fighting from cover than using bullet time.
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Re: Max Payne series
« Reply #10 on: June 13, 2012, 11:11:35 AM »

Here's my review from my blog: http://unitedfederationofcharles.blogspot.com/2012/06/max-payne-3-review.html



"It's like Baghdad with G-strings."

    Max Payne 3
is a difficult game for me to rate because it's exceptionally well-crafted, has lots of interesting scenes, and stars my favorite character. It's also a game which, sadly, isn't as much fun as the originals and takes the exact wrong lesson from its immediate predecessor. Penny Arcade Extras talked about Max Payne 3 getting too grim and gritty. I stupidly disagreed, thinking Max Payne was always that way, but they're right. This game is ridiculously grim and gritty.

    Not fun ridiculously grim and gritty like Warhammer 40K either.

    I'll get the flaws out o the way first since everyone should know about them. The game play is 90% as fun as the original Max Payne games. Bullet time is preserved, shoot-dodge is always entertaining, painkillers remain in place of regenerating health, and the addition of targeting help made the game much more enjoyable for me. The problem, unfortunately, is the damn cover mechanic.

    It sucks.

    I know, I usually go into rants about subtext and storytelling first but the game play  needs to be talked about here. The addition of cover to the Max Payne series adds nothing to the experience and is counter-intuitive. When you want to 'run and gun' like in the original games and which bullet-time is made for, you often find yourself overwhelmed with hordes of enemies. Instead, you have to hide behind boxes and fishing boats or whatever to inaccurately fire at mooks until you've thinned their ranks.

    It's not fun, at all.

    The next problem is the game takes itself a little too seriously. By a little, I mean a lot. Max Payne has always been a brooding antihero. He's a cold blooded murderer, morbidly obsessed with his dead family, and possibly suicidal. The fact Rockstar didn't find this dark enough bothers me. Instead, they feel the need to make Max Payne an alcoholic addicted to pain killers determined to drink himself to death. This would okay if the game gave any reason for Max to crawl out of the bottle.

    Many reviewers have commented that Max Payne 3 is informed by the 2004 movie Man on Fire. The premise is fundamentally the same, Max Payne takes on security work in a foreign land only for the subject of his contract to be kidnapped out from under his nose. The difference is that Densel Washington's Creasy makes an emotional connection with the daughter Pita. Here, Max can barely hide his loathing for his charges and only halfheartedly goes after them.

    In fact, the lack of interesting characters is a major problem with the game. Max Payne 1 and 2 are filled with a breadth of interesting, oddball personalities. You have Vinnie Gognotti, Nicole Horne, Alfred Woden, Vladimir Lem, and video games' arguable best femme fatale Mona Sax. The cast of Max Payne 3 is restricted to one unlikable Brazilian family, your semi-likable partner, and the antagonists.

    Finally, the game's fetishism of violence bothered me. Now, I know you're probably going to think that's weak, Max Payne is an action game after all. However, the game takes the original series slow-motion gunfights and turns them into execution porn. Heads explode, bodies are mangled, arms explode, and the game lists rewards for things like crotch shots. What's annoying is the game still has the audacity to act like Max's crusade has deep emotional consequences. You can't go, 'Headshots are awesome, here's a slow motion replay!' and have Max moan about how tragic being a killer is.

    So, after all that, I bet you think I hate the game. You'd be wrong.

    Max Payne 3
is a game that I enjoyed and am looking forward to the sequel to. It's still a Max Payne game and the game is quite entertaining. Just so you don't think I'm going to harp on its flaws without talking about its merits, I'll go into an explanation of what I did like about the game.

    The titular character of Max Payne is still recognizable from the original games. As much as I think his depression was a little too much, Max's monologues and witticisms are spot on. James McCaffrey does an excellent job of realizing an older, wiser, and more troubled Max. I can easily buy that the original two games have wrecked Max's health and lead to substance abuse. In real life, professional athletes are often a mess in middle age due to the amount of punishment they put their body through.

    The game, itself, is beautiful and manages to capture an action movie sensibility. There's scenes like Max jumping out a window and firing at a mook holding a hostage that are so gleefully over-the-top you just want to stand up and cheer when you pull them off. The game play isn't just restricted to third person shooting as well. The game brings back classic rail-shooter staples like helicopter gunfire and firing from the back of a speedboat. These levels were a welcome homage to the arcade titles of my youth while simultaneously breaking up the tension from slaying hundreds of mooks in Sao Paulo's slums.

    I found myself invested in Max's journey through the events of the game, watching him come to terms with the fact there's no way he can escape being a killer. The opening monologue of the game is a nice "take that" at the players for insisting on Max return to kill more people.

    Max Payne: So I guess I'd become what they wanted me to be, a killer.  Some rent-a-clown with a gun who puts holes in other bad guys.  Well that's what they had paid for, so in the end that's what they got.  Say what you want about American but we understand capitalism.  You buy yourself a product and you get what you pay for, and these chumps had paid for some angry gringo without the sensibilities to know right from wrong.  Here I was about to execute this poor bastard like some dime store angel of death and I realized they were correct, I wouldn't know right from wrong if one of the them was helping the poor and the other was banging my sister.

    If you're in a game which can do that statement not only with a straight face but actually make it meaningful in the following story, you've managed to succeed at something wonderful. So, while I didn't enjoy Max Payne 3 as much as I enjoyed Max Payne 2, I will say the game is hardly a failure. I just think Rockstar should go back to the original games and incorporate more of the elements that made them so much fun. If they can incorporate the beautiful cinematography and artwork of the game with the original's vivid characters, you'll have something amazing.

 7.5/10
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